Can I perform all 3D activities on blender?
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Blender is a contender for being one of the best polygonal modelling tools as part of a 3D package and even has some zbrush-like sculpting tools. The range of what you create will likely have the least limitations here, at least among free options. It’s my go-to modeling package, definitely it is one of the advanced choices. It allows me to place individual vertices in 3d space with high precision, so I can work with very high tolerances. You can choose modelling styles such that you can have a lot of control over the final resolution, which is important when sending work to services like shapeways. I can sew individual faces together or use retopography techniques and know that my mesh is “watertight”, a requirement for 3D printing. It can be worked into the pipeline of other programs easiest. Blender can work on the output of many other programs, the other way around is not always as true.
It all boils down to what kind of 3d models you want to print— Creating organic forms such as characters, and various other artistic sculptural pieces.. Blender and other modelling software will give you a lot of control and flexibility. Stuff can be easily achieved in minutes Blender. These same skill will easily translate to animation and game art projects. Accurate measurements are tricky and require some dexterity and patience. File formats required by certain industrial 3d printers are sometimes not native, hence you will need to use stuff like meshlab or netfab to make those exports.